Navigation
Unreal Engine C++ API Reference > Plugins > AssetManagerEditor > IAssetManagerEditorModule
Type | Name | Description | |
---|---|---|---|
![]() |
void | OpenSizeMapUI
(
TArray< FAssetIdentifier > SelectedIdentifiers |
Spawns size map with selected packages |
![]() |
void | OpenSizeMapUI
(
TArray< FName > SelectedPackages |