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Unreal Engine C++ API Reference > Plugins > AppleImageUtils > IAppleImageInterface
- IAppleImageInterface::GetTextureType()
- UAppleARKitTextureCameraImage::GetTextureType()
- UAppleARKitEnvironmentCaptureProbeTexture::GetTextureType()
- UAppleARKitOcclusionTexture::GetTextureType()
- UAppleARKitCameraVideoTexture::GetTextureType()
References
Module | AppleImageUtils |
Header | /Engine/Plugins/Runtime/AppleImageUtils/Source/AppleImageUtils/Public/AppleImageUtilsTypes.h |
Include | #include "AppleImageUtilsTypes.h" |
EAppleTextureType GetTextureType&40;&41; const
the type of image held by the implementing object