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Unreal Engine C++ API Reference > Plugins > AppleARKit > UAppleARKitEnvironmentCaptureProbeTexture
- UTexture::CreateResource()
- UTextureCube::CreateResource()
- UAppleARKitEnvironmentCaptureProbeTexture::CreateResource()
References
Module | AppleARKit |
Header | /Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Public/AppleARKitTextures.h |
Include | #include "AppleARKitTextures.h" |
Source | /Engine/Plugins/Runtime/AR/AppleAR/AppleARKit/Source/AppleARKit/Private/AppleARKitTextures.cpp |
virtual FTextureResource &42; CreateResource&40;&41;
Remarks
Implemented by subclasses to create a new resource for the texture.