Navigation
Unreal Engine C++ API Reference > Plugins > ApexDestruction
References
Module | ApexDestruction |
Header | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/ApexDestructionCustomPayload.h |
Include | #include "ApexDestructionCustomPayload.h" |
FUpdateChunksInfo
(
int32 InChunkIndex,
const FTransform & InWorldTM
)