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Unreal Engine C++ API Reference > Plugins > ApexDestruction
References
Module | ApexDestruction |
Header | /Engine/Plugins/Runtime/ApexDestruction/Source/ApexDestruction/Public/DestructibleMesh.h |
Include | #include "DestructibleMesh.h" |
FDestructibleDepthParameters()
Remarks
Properties that may be set for all chunks at a particular depth in the fracture hierarchy.