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API > API/Plugins > API/Plugins/AnimationWarpingRuntime
| Name | FDebugData |
| Type | struct |
| Header File | /Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_FootPlacement.h |
| Include Path | #include "BoneControllers/AnimNode_FootPlacement.h" |
Syntax
struct FDebugData
Structs
| Name | Remarks |
|---|---|
| FLegInfo |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputFootLocationsWS | TArray< FVector > | BoneControllers/AnimNode_FootPlacement.h | ||
| InputPelvisLocationWS | FVector | BoneControllers/AnimNode_FootPlacement.h | ||
| LegsInfo | TArray< FLegInfo > | BoneControllers/AnimNode_FootPlacement.h | ||
| OutputFootLocationsWS | TArray< FVector > | BoneControllers/AnimNode_FootPlacement.h | ||
| OutputPelvisLocationWS | FVector | BoneControllers/AnimNode_FootPlacement.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Init
(
const int32 InSize |
BoneControllers/AnimNode_FootPlacement.h |