Navigation
API > API/Plugins > API/Plugins/AnimationWarpingRuntime
| |
|
| Name |
EFootPlacementLockType |
| Type |
enum |
| Header File |
/Engine/Plugins/Animation/AnimationWarping/Source/Runtime/Public/BoneControllers/AnimNode_FootPlacement.h |
| Include Path |
#include "BoneControllers/AnimNode_FootPlacement.h" |
Syntax
enum EFootPlacementLockType
{
Unlocked,
PivotAroundBall,
PivotAroundAnkle,
LockRotation,
}
Values
| Name |
Remarks |
| Unlocked |
Foot is unlocked but free to move. |
| PivotAroundBall |
Foot can lock, and will pivot around its ball/toes. |
| PivotAroundAnkle |
Foot can lock, and will pivot around the ankle/foot bone. |
| LockRotation |
Foot is fully locked. Useful for bigger/mechanical creatures. |