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Unreal Engine C++ API Reference > Plugins > AnimationSharing > UAnimationSharingStateProcessor
References
Module | AnimationSharing |
Header | /Engine/Plugins/Developer/AnimationSharing/Source/AnimationSharing/Public/AnimationSharingTypes.h |
Include | #include "AnimationSharingTypes.h" |
virtual void ProcessActorState_Internal
(
int32 & OutState,
AActor * InActor,
uint8 CurrentState,
uint8 OnDemandState,
bool & bShouldProcess
)