Navigation
Unreal Engine C++ API Reference > Plugins > AnimationBudgetAllocator > FAnimationBudgetAllocatorParameters
Syntax
UPROPERTY&40;BlueprintReadWrite, Category&61;"Parameters"&41;
float BudgetFactorBeforeReducedWorkEpsilon
Remarks
Range > 0.0. Increased work will be delayed until budget pressure goes under BudgetFactorBeforeReducedWork minus this amount.