Navigation
Unreal Engine C++ API Reference > Plugins > AnalyticsBlueprintLibrary > UAnalyticsBlueprintLibrary
References
Module | AnalyticsBlueprintLibrary |
Header | /Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Classes/AnalyticsBlueprintLibrary.h |
Include | #include "AnalyticsBlueprintLibrary.h" |
Source | /Engine/Plugins/Runtime/Analytics/AnalyticsBlueprintLibrary/Source/AnalyticsBlueprintLibrary/Private/AnalyticsBlueprintLibrary.cpp |
UFUNCTION&40;BlueprintCallable, Category&61;"Analytics"&41;
static void RecordItemPurchase
&40;
const FString & ItemId,
const FString & Currency,
int32 PerItemCost,
int32 ItemQuantity
&41;
Remarks
Records an in-game item was purchased using the specified in-game currency