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Unreal Engine C++ API Reference > Plugins > AlembicLibrary
References
Module | AlembicLibrary |
Header | /Engine/Plugins/Importers/AlembicImporter/Source/AlembicLibrary/Public/AbcImportSettings.h |
Include | #include "AbcImportSettings.h" |
Syntax
enum EAlembicImportType
{
StaticMesh,
UMETA =(DisplayName = "Geometry Cache"),
Skeletal,
}
Values
Name | Description |
---|---|
StaticMesh | Imports only the first frame as one or multiple static meshes |
UMETA | Imports the Alembic file as flipbook and matrix animated objects |
Skeletal | Imports the Alembic file as a skeletal mesh containing base poses as morph targets and blending between them to achieve the correct animation frame |
Remarks
Enum that describes type of asset to import