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Unreal Engine C++ API Reference > Plugins > AlembicImporter
Inheritance Hierarchy
- UFactory
- FReimportHandler
- UAlembicImportFactory
References
Module | AlembicImporter |
Header | /Engine/Plugins/Importers/AlembicImporter/Source/AlembicImporter/Classes/AlembicImportFactory.h |
Include | #include "AlembicImportFactory.h" |
Syntax
UCLASS (HideCategories=Object)
class UAlembicImportFactory :
public UFactory,
public FReimportHandler
Variables
Type | Name | Description | |
---|---|---|---|
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bool | bShowOption | |
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TObjectPtr< UAbcImportSettings > | ImportSettings | Object used to show import options for Alembic |
Constructors
Type | Name | Description | |
---|---|---|---|
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UAlembicImportFactory
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | CanReimport
(
UObject* Obj, |
|
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bool | DoesSupportClass
(
UClass* Class |
|
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bool | FactoryCanImport
(
const FString& Filename |
|
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UObject * | FactoryCreateFile
(
UClass* InClass, |
|
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FText | ||
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int32 | GetPriority () |
|
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UObject * | ImportGeometryCache
(
FAbcImporter& Importer, |
ImportGeometryCache |
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TArray< UObject * > | ImportSkeletalMesh
(
FAbcImporter& Importer, |
ImportGeometryCache |
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TArray< UObject * > | ImportStaticMesh
(
FAbcImporter& Importer, |
Imports a StaticMesh (using AbcImporter) from the Alembic File |
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void | PopulateOptionsWithImportData
(
UAbcAssetImportData* ImportData |
|
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void | ||
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EReimportResult::Type | ||
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EReimportResult::Type | ReimportGeometryCache
(
UGeometryCache* Cache |
ReimportGeometryCache |
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EReimportResult::Type | ReimportSkeletalMesh
(
USkeletalMesh* SkeletalMesh |
ReimportGeometryCache |
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EReimportResult::Type | ReimportStaticMesh
(
UStaticMesh* Mesh |
ReimportStaticMesh |
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UClass * | ||
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void | SetReimportPaths
(
UObject* Obj, |
|
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void | ShowImportOptionsWindow
(
TSharedPtr< SAlembicImportOptions >& Options, |