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Unreal Engine C++ API Reference > Plugins > AjaMedia > UAjaTimecodeProvider
- FTickableObjectBase::IsTickable()
- UAjaTimecodeProvider::IsTickable()
References
Module | AjaMedia |
Header | /Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaTimecodeProvider.h |
Include | #include "AjaTimecodeProvider.h" |
Source | /Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaTimecodeProvider.cpp |
virtual bool IsTickable() const
Remarks
Virtual that can be overloaded by the inheriting class. It is used to determine whether an object should be conditionally ticked.