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Unreal Engine C++ API Reference > Plugins > AjaMedia > UAjaMediaSource
- UCaptureCardMediaSource::PostEditChangeChainProperty()
- UAjaMediaSource::PostEditChangeChainProperty()
References
Module | AjaMedia |
Header | /Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Public/AjaMediaSource.h |
Include | #include "AjaMediaSource.h" |
Source | /Engine/Plugins/Media/AjaMedia/Source/AjaMedia/Private/Assets/AjaMediaSource.cpp |
virtual void PostEditChangeChainProperty
(
struct FPropertyChangedChainEvent & PropertyChangedEvent
)