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API > API/Plugins > API/Plugins/ActorModifierCore > API/Plugins/ActorModifierCore/UActorModifierCoreSubsystem
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsRegisteredModifierClass
(
const FName& InName |
Subsystems/ActorModifierCoreSubsystem.h | ||
bool IsRegisteredModifierClass
(
const UClass* InClass |
Subsystems/ActorModifierCoreSubsystem.h |
IsRegisteredModifierClass(const FName &)
| Name | IsRegisteredModifierClass |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Subsystems/ActorModifierCoreSubsystem.h |
| Include Path | #include "Subsystems/ActorModifierCoreSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Subsystems/ActorModifierCoreSubsystem.cpp |
bool IsRegisteredModifierClass
(
const FName & InName
) const
IsRegisteredModifierClass(const UClass *)
| Name | IsRegisteredModifierClass |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Subsystems/ActorModifierCoreSubsystem.h |
| Include Path | #include "Subsystems/ActorModifierCoreSubsystem.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Subsystems/ActorModifierCoreSubsystem.cpp |
bool IsRegisteredModifierClass
(
const UClass * InClass
) const