Navigation
API > API/Plugins > API/Plugins/ActorModifierCore > API/Plugins/ActorModifierCore/UActorModifierCoreStack
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool ContainsModifier
(
const FName& InSearchName, |
Check that we have a modifier inside this stack, checks also nested stacks | Modifiers/ActorModifierCoreStack.h | |
bool ContainsModifier
(
const UClass* InSearchClass, |
Modifiers/ActorModifierCoreStack.h | ||
bool ContainsModifier
(
const UActorModifierCoreBase* InSearchModifier, |
Modifiers/ActorModifierCoreStack.h |
ContainsModifier(const FName &, const FActorModifierCoreStackSearchOp &)
Description
Check that we have a modifier inside this stack, checks also nested stacks
| Name | ContainsModifier |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Modifiers/ActorModifierCoreStack.h |
| Include Path | #include "Modifiers/ActorModifierCoreStack.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Modifiers/ActorModifierCoreStack.cpp |
bool ContainsModifier
(
const FName & InSearchName,
const FActorModifierCoreStackSearchOp & InSearchOptions
) const
ContainsModifier(const UClass *, const FActorModifierCoreStackSearchOp &)
| Name | ContainsModifier |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Modifiers/ActorModifierCoreStack.h |
| Include Path | #include "Modifiers/ActorModifierCoreStack.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Modifiers/ActorModifierCoreStack.cpp |
bool ContainsModifier
(
const UClass * InSearchClass,
const FActorModifierCoreStackSearchOp & InSearchOptions
) const
ContainsModifier(const UActorModifierCoreBase *, const FActorModifierCoreStackSearchOp &)
| Name | ContainsModifier |
| Type | function |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Modifiers/ActorModifierCoreStack.h |
| Include Path | #include "Modifiers/ActorModifierCoreStack.h" |
| Source | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Private/Modifiers/ActorModifierCoreStack.cpp |
bool ContainsModifier
(
const UActorModifierCoreBase * InSearchModifier,
const FActorModifierCoreStackSearchOp & InSearchOptions
) const