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API > API/Plugins > API/Plugins/ActorModifierCore
Abstract base class for all modifier shared data, these will be saved into one single shared actor per world, can be queried by modifiers to read and write data, create children of this class to share same data across modifiers
| Name | UActorModifierCoreSharedObject |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/ActorModifierCore/Source/ActorModifierCore/Public/Modifiers/ActorModifierCoreSharedObject.h |
| Include Path | #include "Modifiers/ActorModifierCoreSharedObject.h" |
Syntax
UCLASS (NotPlaceable, Hidden, NotBlueprintable, NotBlueprintType, Abstract)
class UActorModifierCoreSharedObject : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UActorModifierCoreSharedObject