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Unreal Engine C++ API Reference > Functions
Type | Name | Description | |
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bool | operator==
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const FLandscapeFileResolution& Lhs, |
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bool | operator==
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const FLandscapeImportResolution& Lhs, |
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bool | operator==
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const FCheckerboardSettings& Lhs, |
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bool | operator==
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const FPropertyPath& LHS, |
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bool | operator==
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const FPropertyInstanceInfo::FPropertyInstance& A, |
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bool | operator==
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const FSCSIdentifier& A, |
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bool | operator==
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const FMeterChannelInfo& lhs, |
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bool | operator==
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EPixelFormat LHS, |
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bool | operator==
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EVideoFormat LHS, |
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bool | operator==
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const FConversationNodeHandle& Lhs, |
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bool | operator==
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const FConversationNodeParameterPair& Lhs, |
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bool | operator==
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const FConversationChoiceReference& Lhs, |
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bool | operator==
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const FClientConversationOptionEntry& Lhs, |
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bool | operator==
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const FClientConversationOptionEntry& Lhs, |
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bool | operator==
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const FConcertObjectId& A, |
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bool | operator==
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const FDMXAttributeName& V1, |
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bool | |||
bool | operator==
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const FLearningAgentsActionObjectElement& Lhs, |
Comparison operator for Action Object Elements | |
bool | operator==
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const FLearningAgentsObservationObjectElement& Lhs, |
Comparison operator for Observation Object Elements | |
bool | operator==
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const TMap< K, V >& A, |
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bool | operator==
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const FSHAHash& Lhs, |
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bool | operator==
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const UE::Online::FOnlineError& OnlineError, |
These are extern'd out of the namespace for some of the Catch API that can't see these operators if they are inside. | |
bool | operator==
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EOS_EResult EosResult, |
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bool | operator==
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const UE::Online::FOnlineError& Left, |
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bool | operator==
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const FOnlineErrorOss& Left, |
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bool | operator==
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const OperatorTreeControlItem& Lhs, |
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bool | operator==
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const OperatorTreeNodeItem& Lhs, |
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bool | operator==
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const OperatorTreeMessageItem& Lhs, |
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bool | operator==
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const FRCPropertyContainerKey& Lhs, |
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bool | operator==
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const FRemoteControlMIDIDevice& Lhs, |
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bool | operator==
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const EStateTreeTransitionPriority Lhs, |
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bool | operator==
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const FEQSDebugger::FEnvQueryInfo& Left, |
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bool | operator==
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TArrayView< ElementType, SizeType >, |
Comparison of array views to each other is not implemented because it is not obvious whether the caller wants an exact match of the data pointer and size, or to compare the objects being pointed to. | |
bool | operator==
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RangeType&& Lhs, |
Equality operator. | |
bool | operator==
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TArrayView< ElementType > Lhs, |
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bool | operator==
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const FTextFormatString& LHS, |
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bool | operator==
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const UE::Text::Private::TDisplayStringRef< ObjectTypeA >& A, |
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bool | operator==
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const UE::Text::Private::TDisplayStringRef< ObjectTypeA >& A, |
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bool | operator==
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const UE::Text::Private::TDisplayStringPtr< ObjectTypeA >& A, |
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bool | operator==
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const UE::Text::Private::TDisplayStringPtr< ObjectTypeA >& A, |
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bool | operator==
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TYPE_OF_NULLPTR, |
Nullptr equality operator. | |
bool | operator==
(
TYPE_OF_NULLPTR, |
Global equality operator for TSharedPtr | |
bool | operator==
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TSharedRef< ObjectTypeA, Mode > const& InSharedRef, |
Tests to see if a TSharedRef is "equal" to a TSharedPtr (both are valid and refer to the same object) | |
bool | operator==
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TSharedPtr< ObjectTypeB, Mode > const& InSharedPtr, |
Tests to see if a TSharedRef is "equal" to a TSharedPtr (both are valid and refer to the same object) (reverse) | |
bool | operator==
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TWeakPtr< ObjectTypeA, Mode > const& InWeakPtrA, |
Global equality operator for TWeakPtr | |
bool | operator==
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TWeakPtr< ObjectTypeA, Mode > const& InWeakPtrA, |
Global equality operator for TWeakPtr | |
bool | operator==
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TWeakPtr< ObjectTypeA, Mode > const& InWeakPtrA, |
Global equality operator for TWeakPtr | |
bool | operator==
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TSharedRef< ObjectTypeA, Mode > const& InSharedRefA, |
Global equality operator for TWeakPtr | |
bool | operator==
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TSharedPtr< ObjectTypeA, Mode > const& InSharedPtrA, |
Global equality operator for TWeakPtr | |
bool | operator==
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TWeakPtr< ObjectTypeA, Mode > const& InWeakPtrA, |
Global equality operator for TWeakPtr | |
bool | operator==
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TYPE_OF_NULLPTR, |
Global equality operator for TWeakPtr | |
bool | operator==
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TYPE_OF_NULLPTR, |
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bool | operator==
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TYPE_OF_NULLPTR, |
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bool | operator==
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const UE::Core::Private::TPtrVariantBase< LhsType, bLhsStrength >& Lhs, |
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bool | operator==
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LhsType* Lhs, |
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bool | operator==
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const UE::Core::Private::TPtrVariantBase< LhsType, bLhsStrength >& Lhs, |
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bool | operator==
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ReferencedType* A, |
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bool | operator==
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TSharedRef< ObjectTypeA, Mode > const& InSharedRefA, |
Global equality operator for TSharedRef | |
bool | operator==
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TSharedPtr< ObjectTypeA, Mode > const& InSharedPtrA, |
Global equality operator for TSharedPtr | |
bool | operator==
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TSharedPtr< ObjectTypeA, Mode > const& InSharedPtrA, |
Global equality operator for TSharedPtr | |
bool | operator==
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const LhsT* Lhs, |
Compare weak pointers for equality. | |
bool | operator==
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TYPE_OF_NULLPTR, |
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decltype((LhsType *) nullptr==(RhsType *) nullptr) | operator==
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const TFieldPath< LhsType >& Lhs, |
Compare weak pointers for equality | |
bool | operator==
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LhsType* Lhs, |
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bool | operator==
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TYPE_OF_NULLPTR Lhs, |
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bool | operator==
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const UClass* Lhs, |
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bool | operator==
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const TWeakFieldPtr< LhsType >& Lhs, |
Compare weak pointers for equality | |
bool | operator==
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const TWeakFieldPtr< LhsType >& Lhs, |
Compare weak pointers for equality | |
bool | operator==
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const LhsType* Lhs, |
Compare weak pointers for equality | |
bool | operator==
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const TWeakFieldPtr< LhsType >& Lhs, |
Test weak pointer for null | |
bool | operator==
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TYPE_OF_NULLPTR, |
Test weak pointer for null | |
decltype((LhsType *) nullptr==Rhs) | operator==
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const TFieldPath< LhsType >& Lhs, |
Compare weak pointers for equality | |
decltype(Lhs==(RhsType *) nullptr) | operator==
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const LhsType* Lhs, |
Compare weak pointers for equality | |
bool | operator==
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TFieldPath< LhsType >& Lhs, |
Test weak pointer for null | |
bool | operator==
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TYPE_OF_NULLPTR, |
Test weak pointer for null | |
bool | operator==
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const U* Lhs, |
Compare for equality with a raw pointer | |
bool | operator==
(
TYPE_OF_NULLPTR, |
Compare to null | |
bool | |||
bool | operator==
(
const U& Other, |
Equality/Inequality comparisons against another type that can be implicitly converted to the pointer type kept in a TObjectPtr. | |
bool | operator==
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const FDiffSingleResult& LHS, |
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bool | operator==
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const FMaterialFunctionInfo& Lhs, |
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bool | operator==
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const FMaterialConnectionKey& Lhs, |
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bool | operator==
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const FScreenVertex& a, |
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bool | operator==
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const FDialogueContextMapping& LHS, |
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bool | operator==
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const JsonNumberValueVariants& Lhs, |
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bool | operator==
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const FString& Lhs, |
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bool | operator==
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const JsonNumberValueVariants& Lhs, |
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bool | operator==
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const JsonSimpleValueVariant& Lhs, |
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bool | operator==
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const FShaderStatVariant LHS, |
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bool | operator==
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const FRayTracingGeometryInitializer& LHS, |