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Unreal Engine C++ API Reference > Functions
Type | Name | Description | |
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bool | EvaluateChannel
(
const FMovieSceneControlRigSpaceChannel* InChannel, |
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bool | EvaluateChannel
(
const FMovieSceneGameplayCueChannel* InChannel, |
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bool | EvaluateChannel
(
const FMovieSceneTextChannel* InChannel, |
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bool | EvaluateChannel
(
const UMovieSceneSection* InSection, |
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bool | EvaluateChannel
(
const UMovieSceneSection* InSection, |
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bool | EvaluateChannel
(
const FMovieSceneAudioTriggerChannel* InChannel, |
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bool | EvaluateChannel
(
const FMovieSceneCameraShakeSourceTriggerChannel* InChannel, |
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bool | EvaluateChannel
(
const FMovieSceneEventChannel* InChannel, |
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bool | EvaluateChannel
(
const FMovieSceneStringChannel* InChannel, |
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bool | EvaluateChannel
(
const UMovieSceneSection* InSection, |
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bool | EvaluateChannel
(
const UMovieSceneSection* InSection, |
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bool | EvaluateChannel
(
const FMovieSceneActorReferenceData* InChannel, |
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bool | EvaluateChannel
(
const FMovieSceneEventSectionData* InChannel, |
Stub out unnecessary functions |
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bool | EvaluateChannel
(
const FMovieSceneParticleChannel* InChannel, |