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API > API/Editor > API/Editor/WorldPartitionEditor
| Name | UContentBundleEditorSubsystemModule |
| Type | class |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h |
| Include Path | #include "WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h" |
Syntax
UCLASS (Within=ContentBundleEditorSubsystem)
class UContentBundleEditorSubsystemModule : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UContentBundleEditorSubsystemModule
Derived Classes
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsInitialized | bool | WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h | ||
void Deinitialize() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h | ||
UContentBundleEditorSubsystem * GetSubsystem() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h | ||
void Initialize() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h | ||
bool IsInitialize() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void DoDenitialize() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h | ||
virtual void DoInitialize() |
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h |