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API > API/Editor > API/Editor/WorldPartitionEditor
| |
|
| Name |
UActorEditorContextContentBundleState |
| Type |
class |
| Header File |
/Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h |
| Include Path |
#include "WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h" |
Syntax
UCLASS ()
class UActorEditorContextContentBundleState : public UActorEditorContextClientState
Inheritance Hierarchy
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| ContentBundleGuid |
FGuid |
|
WorldPartition/ContentBundle/ContentBundleEditorSubsystem.h |
- VisibleAnywhere
- Category="Content Bundle"
|