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API > API/Editor > API/Editor/WorldPartitionEditor
| Name | SWorldPartitionEditor |
| Type | class |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/SWorldPartitionEditor.h |
| Include Path | #include "WorldPartition/SWorldPartitionEditor.h" |
Syntax
class SWorldPartitionEditor :
public SCompoundWidget,
public IWorldPartitionEditor
Inheritance Hierarchy
- FSharedFromThisBase → TSharedFromThis → SWidget → SCompoundWidget → SWorldPartitionEditor
- FSlateControlledConstruction → SWidget → SCompoundWidget → SWorldPartitionEditor
Implements Interfaces
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~SWorldPartitionEditor() |
WorldPartition/SWorldPartitionEditor.h |
Structs
| Name | Remarks |
|---|---|
| FArguments |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ContentParent | TSharedPtr< SBorder > | WorldPartition/SWorldPartitionEditor.h | ||
| GridView | TSharedPtr< class SWorldPartitionEditorGrid > | WorldPartition/SWorldPartitionEditor.h | ||
| World | TWeakObjectPtr< UWorld > | WorldPartition/SWorldPartitionEditor.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Construct
(
const FArguments& InArgs |
WorldPartition/SWorldPartitionEditor.h | ||
virtual void FocusBox
(
const FBox& Box |
WorldPartition/SWorldPartitionEditor.h | ||
virtual void Reconstruct() |
WorldPartition/SWorldPartitionEditor.h | ||
virtual void Refresh() |
WorldPartition/SWorldPartitionEditor.h |