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API > API/Editor > API/Editor/WorldPartitionEditor
| Name | FContentBundleMode |
| Type | class |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/ContentBundle/Outliner/ContentBundleMode.h |
| Include Path | #include "WorldPartition/ContentBundle/Outliner/ContentBundleMode.h" |
Syntax
class FContentBundleMode : public ISceneOutlinerMode
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContentBundleMode
(
const FContentBundleModeCreationParams& Params |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~FContentBundleMode() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Commands | TSharedPtr< FUICommandList > | WorldPartition/ContentBundle/Outliner/ContentBundleMode.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TSharedPtr< SWidget > CreateContextMenu() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
UWorld * GetEditingWorld() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
virtual void OnItemDoubleClick
(
FSceneOutlinerTreeItemPtr Item |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
virtual FReply OnKeyDown
(
const FKeyEvent& InKeyEvent |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
virtual void Rebuild() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual TUniquePtr< ISceneOutlinerHierarchy > CreateHierarchy() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
TWeakPtr< FContentBundleEditor > GetSelectedContentBundle
(
SSceneOutliner* InSceneOutliner |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
TSharedPtr< FContentBundleEditor > GetSelectedContentBundlePin
(
SSceneOutliner* InSceneOutliner |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
void RegisterContextMenu() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
void ToggleContentBundleActivation
(
const TWeakPtr< FContentBundleEditor >& ContentBundle |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h | ||
void UnregisterContextMenu() |
WorldPartition/ContentBundle/Outliner/ContentBundleMode.h |