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API > API/Editor > API/Editor/WorldPartitionEditor
| Name | FContentBundleHiearchy |
| Type | class |
| Header File | /Engine/Source/Editor/WorldPartitionEditor/Public/WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h |
| Include Path | #include "WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h" |
Syntax
class FContentBundleHiearchy : public ISceneOutlinerHierarchy
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FContentBundleHiearchy
(
FContentBundleMode* Mode |
WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FContentBundleHiearchy() |
WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateChildren
(
const FSceneOutlinerTreeItemPtr& Item, |
WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h | ||
virtual void CreateItems
(
TArray< FSceneOutlinerTreeItemPtr >& OutItems |
WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h | ||
virtual FSceneOutlinerTreeItemPtr FindOrCreateParentItem
(
const ISceneOutlinerTreeItem& Item, |
WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static TUniquePtr< FContentBundleHiearchy > Create
(
FContentBundleMode* Mode |
WorldPartition/ContentBundle/Outliner/ContentBundleHierarchy.h |