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Unreal Engine C++ API Reference > Editor > WorldBrowser
References
Module | WorldBrowser |
Header | /Engine/Source/Editor/WorldBrowser/Public/IWorldTreeItem.h |
Include | #include "IWorldTreeItem.h" |
namespace WorldHierarchy
{
FName WorldHierarchy&58;&58;GetParentPath
&40;
const FName & InPath
&41;
}
Remarks
Utility function to get the parent path for a specific path