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Unreal Engine C++ API Reference > Editor > VirtualTexturingEditor > IVirtualTexturingEditorModule
Type | Name | Description | |
---|---|---|---|
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bool | HasStreamedMips
(
URuntimeVirtualTextureComponent* InComponent |
Returns true if the component describes a runtime virtual texture that has streaming low mips. |
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bool | HasStreamedMips
(
EShadingPath ShadingPath, |