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API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UViewportWorldInteraction
Description
Tells the world interaction system to skip updates of world movement this frame. This is useful if you've called SetWorldToMetersScale() yourself to set a static world scale, and the cached room-space transforms for the last frame will no longer make sense
| Name | SkipInteractiveWorldMovementThisFrame |
| Type | function |
| Header File | /Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
| Include Path | #include "ViewportWorldInteraction.h" |
void SkipInteractiveWorldMovementThisFrame()