Navigation
API > API/Editor > API/Editor/ViewportInteraction > API/Editor/ViewportInteraction/UViewportWorldInteraction
Description
When using VR, this sets the viewport client that's been "possessed" by the head mounted display. Only valid when VR is enabled.
| Name | SetDefaultOptionalViewportClient |
| Type | function |
| Header File | /Engine/Source/Editor/ViewportInteraction/Public/ViewportWorldInteraction.h |
| Include Path | #include "ViewportWorldInteraction.h" |
| Source | /Engine/Source/Editor/ViewportInteraction/Private/ViewportWorldInteraction.cpp |
void SetDefaultOptionalViewportClient
(
const TSharedPtr < class FEditorViewportClient > & InEditorViewportClient
)