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Unreal Engine C++ API Reference > Editor > ViewportInteraction > UViewportInteractor
Type | Name | Description | |
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bool | HandleInputKey
(
FEditorViewportClient& ViewportClient, |
Handles key input and translates it actions C++ Child classes are expected to to call there super versions of this. |
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void | HandleInputKey
(
FEditorViewportClient& ViewportClient, |
To be overridden. Called by HandleInputKey before delegates and default input implementation |