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Unreal Engine C++ API Reference > Editor > ViewportInteraction
References
Module | ViewportInteraction |
Header | /Engine/Source/Editor/ViewportInteraction/Public/ViewportDragOperation.h |
Include | #include "ViewportDragOperation.h" |
Syntax
USTRUCT ()
struct FDraggingTransformableData
Remarks
Data structure that holds all arguments that can be used while dragging a transformable.
Variables
Type | Name | Description | |
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bool | bAllowSnap | |
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bool | bOutMovedTransformGizmo | |
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bool | bOutRotated | |
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bool | bOutScaled | |
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bool | bOutShouldApplyVelocitiesFromDrag | |
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bool | bOutTranslated | |
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FVector | ConstrainedDragDelta | |
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FVector | DragDelta | |
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FVector | DragDeltaFromStart | |
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FVector | DraggedTo | |
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ECoordSystem | GizmoCoordinateSpace | |
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FTransform | GizmoLastTransform | |
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FBox | GizmoStartLocalBounds | |
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FTransform | GizmoStartTransform | |
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UViewportInteractor * | Interactor | |
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FVector | LaserPointerDirection | |
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FVector | LaserPointerStart | |
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TOptional< FTransformGizmoHandlePlacement > | OptionalHandlePlacement | |
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FVector | OtherHandDragDelta | |
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FVector | OtherHandDragDeltaFromStart | |
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FVector | OtherHandDraggedTo | |
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FTransform | OutGizmoUnsnappedTargetTransform | |
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FVector | OutUnsnappedDraggedTo | |
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FVector | PassDraggedTo | |
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UViewportWorldInteraction * | WorldInteraction |
Constructors
Type | Name | Description | |
---|---|---|---|
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