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Unreal Engine C++ API Reference > Editor > VREditor > UVREditorInteractor
References
Module | VREditor |
Header | /Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
Include | #include "VREditorInteractor.h" |
Syntax
static MotionController_Right_FullyPressedTriggerAxis = FName( "MotionController_Right_FullyPressedTriggerAxis" );