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Unreal Engine C++ API Reference > Editor > VREditor > UVREditorInteractor
References
Module | VREditor |
Header | /Engine/Source/Editor/VREditor/Public/VREditorInteractor.h |
Include | #include "VREditorInteractor.h" |
UFUNCTION (CallInEditor, BlueprintNativeEvent, Category="UVREditorInteractor")
float GetSlideDelta() const
Remarks
Returns the slide delta for pushing and pulling objects. Needs to be implemented by derived classes (e.g. touchpad for vive controller or scrollweel for mouse )