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Unreal Engine C++ API Reference > Editor > UnrealEdMessages > FFileServerReady > FFileServerReady
References
Module | UnrealEdMessages |
Header | /Engine/Source/Editor/UnrealEdMessages/Classes/FileServerMessages.h |
Include | #include "FileServerMessages.h" |
FFileServerReady
&40;
const TArray< FString > & InAddressList,
const FGuid & InInstanceId
&41;
Remarks
Creates and initializes a new instance.