Navigation
Unreal Engine C++ API Reference > Editor > UnrealEd > UserDefinedStructure > TStructOpsTypeTraits< FStructVariableDescription >
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/UserDefinedStructure/UserDefinedStructEditorData.h |
Include | #include "UserDefinedStructure/UserDefinedStructEditorData.h" |
Syntax
enum
&123;
WithPostSerialize = true
&125;