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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UUnrealEdEngine
Description
Called to reset the editor's pivot (widget) location using the currently selected objects. Usually called when the selection changes.
| Name | UpdatePivotLocationForSelection |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
| Include Path | #include "Editor/UnrealEdEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorSelectUtils.cpp |
void UpdatePivotLocationForSelection
(
bool bOnChange
)
Parameters
| Name | Remarks |
|---|---|
| bOnChange | Set to true when we know for a fact the selected object has changed |