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Description
Duplicate the currently selected actors.
This is a high level routine which may ultimately call edactDuplicateSelected
| Name | DuplicateSelectedActors |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/UnrealEdEngine.h |
| Include Path | #include "Editor/UnrealEdEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/UnrealEdEngine.cpp |
void DuplicateSelectedActors
(
UWorld * InWorld
)