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| Name | UTexAlignerDefault |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/TexAligner/TexAlignerDefault.h |
| Include Path | #include "TexAligner/TexAlignerDefault.h" |
Syntax
UCLASS (HideCategories=Object)
class UTexAlignerDefault : public UTexAligner
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UTexAligner → UTexAlignerDefault
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTexAlignerDefault
(
const FObjectInitializer& ObjectInitializer |
TexAligner/TexAlignerDefault.h |
Functions
Public
Overridden from UTexAligner
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void AlignSurf
(
ETexAlign InTexAlignType, |
Aligns a specific BSP surface | TexAligner/TexAlignerDefault.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
TexAligner/TexAlignerDefault.h |