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Commandlet for replacing one kind of actor with another kind of actor, copying changed properties from the most-derived common superclass
| Name | UReplaceActorCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/ReplaceActorCommandlet.h |
| Include Path | #include "Commandlets/ReplaceActorCommandlet.h" |
Syntax
UCLASS ()
class UReplaceActorCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UReplaceActorCommandlet
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UReplaceActorCommandlet
(
const FObjectInitializer& ObjectInitializer |
Commandlets/ReplaceActorCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/ReplaceActorCommandlet.h |