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Unreal Engine C++ API Reference > Editor > UnrealEd > UPackageTools
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/PackageTools.h |
Include | #include "PackageTools.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/PackageTools.cpp |
static void HandlePackageReloaded
&40;
const EPackageReloadPhase InPackageReloadPhase,
FPackageReloadedEvent &42; InPackageReloadedEvent
&41;