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| Name | UMaterialFunctionThumbnailRenderer |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/ThumbnailRendering/MaterialFunctionThumbnailRenderer.h |
| Include Path | #include "ThumbnailRendering/MaterialFunctionThumbnailRenderer.h" |
Syntax
UCLASS (Config=Editor)
class UMaterialFunctionThumbnailRenderer : public UDefaultSizedThumbnailRenderer
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UThumbnailRenderer → UDefaultSizedThumbnailRenderer → UMaterialFunctionThumbnailRenderer
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UMaterialFunctionThumbnailRenderer
(
const FObjectInitializer& ObjectInitializer |
ThumbnailRendering/MaterialFunctionThumbnailRenderer.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ThumbnailScene | FMaterialThumbnailScene * | ThumbnailRendering/MaterialFunctionThumbnailRenderer.h | ||
| UIMaterialBrush | FSlateMaterialBrush * | ThumbnailRendering/MaterialFunctionThumbnailRenderer.h | ||
| WidgetRenderer | FWidgetRenderer * | ThumbnailRendering/MaterialFunctionThumbnailRenderer.h |
Functions
Public
Overridden from UThumbnailRenderer
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanVisualizeAsset
(
UObject* Object |
Returns true if the renderer is capable of producing a thumbnail for the specified asset. | ThumbnailRendering/MaterialFunctionThumbnailRenderer.h | |
virtual void Draw
(
UObject* Object, |
Begin UThumbnailRenderer Object. | ThumbnailRendering/MaterialFunctionThumbnailRenderer.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginDestroy() |
UObject implementation. | ThumbnailRendering/MaterialFunctionThumbnailRenderer.h |