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Common Interface for material parameter containers
| Name | UMaterialEditorParameters |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/MaterialEditor/MaterialEditorInstanceConstant.h |
| Include Path | #include "MaterialEditor/MaterialEditorInstanceConstant.h" |
Syntax
UCLASS (Abstract)
class UMaterialEditorParameters : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UMaterialEditorParameters
Derived Classes
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| StoredBlendPreviews | TArray< TObjectPtr< class UMaterialInstanceConstant > > | MaterialEditor/MaterialEditorInstanceConstant.h | ||
| StoredLayerPreviews | TArray< TObjectPtr< class UMaterialInstanceConstant > > | MaterialEditor/MaterialEditorInstanceConstant.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CleanParameterStack
(
int32 Index, |
Sets back to zero the overrides for any parameters copied out of the layer stack | MaterialEditor/MaterialEditorInstanceConstant.h | |
virtual void CopyToSourceInstance
(
const bool bForceStaticPermutationUpdate |
Copies the parameter array values back to the source instance. | MaterialEditor/MaterialEditorInstanceConstant.h | |
virtual TObjectPtr< UMaterialInterface > GetMaterialInterface() |
Get the source/preview material interface for the parameters | MaterialEditor/MaterialEditorInstanceConstant.h | |
virtual TObjectPtr< UMaterialInterface > GetParentMaterialInterface() |
MaterialEditor/MaterialEditorInstanceConstant.h | ||
virtual void RegenerateArrays() |
Regenerates the parameter arrays. | MaterialEditor/MaterialEditorInstanceConstant.h | |
virtual void ResetOverrides
(
int32 Index, |
Copies the overrides for any parameters copied out of the layer stack from the layer or blend | MaterialEditor/MaterialEditorInstanceConstant.h |