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This FReimportHandler class is temporary until we remove the UFactory import/reimport code. We use this ReimportHandler factory to make sure the set reimport is not touching the UInterchangeAssetImportData when reimporting an asset
| Name | UInterchangeReimportHandler |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Factories/InterchangeReimportHandler.h |
| Include Path | #include "Factories/InterchangeReimportHandler.h" |
Syntax
UCLASS (MinimalAPI, CollapseCategories)
class UInterchangeReimportHandler :
public UObject ,
public FReimportHandler
Inheritance Hierarchy
- FReimportHandler → UInterchangeReimportHandler
- UObjectBase → UObjectBaseUtility → UObject → UInterchangeReimportHandler
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterchangeReimportHandler
(
const FObjectInitializer& ObjectInitializer |
Factories/InterchangeReimportHandler.h |
Functions
Public
Overridden from FReimportHandler
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Check to see if the handler is capable of reimporting the object | Factories/InterchangeReimportHandler.h | ||
virtual int32 GetPriority () |
Get the import priority for this handler. | Factories/InterchangeReimportHandler.h | |
virtual bool IsInterchangeFactory() |
Factories/InterchangeReimportHandler.h | ||
virtual EReimportResult::Type Reimport
(
UObject* Obj |
Attempt to reimport the specified object from its source | Factories/InterchangeReimportHandler.h | |
virtual EReimportResult::Type Reimport
(
UObject* Obj, |
Attempt to reimport the specified object from its source | Factories/InterchangeReimportHandler.h | |
virtual void SetReimportPaths
(
UObject* Obj, |
Sets the reimport path(s) for the specified object | Factories/InterchangeReimportHandler.h | |
virtual void SetReimportPaths
(
UObject* Obj, |
Sets the reimport path(s) for the specified object at the specified index | Factories/InterchangeReimportHandler.h | |
virtual void SetReimportSourceIndex
(
UObject* Obj, |
If we want to import a specific source index and there is some settings to update in the asset import data before starting the re-import. | Factories/InterchangeReimportHandler.h |