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UGatherTextFromAssetsWorkerCommandlet: Localization commandlet worker process that collects all text to be localized from the requested assets.
| Name | UGatherTextFromAssetsWorkerCommandlet |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Commandlets/GatherTextFromAssetsCommandlet.h |
| Include Path | #include "Commandlets/GatherTextFromAssetsCommandlet.h" |
Syntax
UCLASS ()
class UGatherTextFromAssetsWorkerCommandlet : public UCommandlet
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UCommandlet → UGatherTextFromAssetsWorkerCommandlet
Structs
| Name | Remarks |
|---|---|
| FPackagePendingGather |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| IdleStartTimeUtc | TOptional< FDateTime > | If this worker is currently idle, when did it last enter an idle state? | Commandlets/GatherTextFromAssetsCommandlet.h | |
| IdleStartTimeUtcMutex | UE::FMutex | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| MaxUsedMemoryBytes | uint64 | Run a GC if the used process memory is greater than this value (or zero to disable) | Commandlets/GatherTextFromAssetsCommandlet.h | |
| MessageEndpoint | TSharedPtr< FMessageEndpoint > | Holds the messaging endpoint we are sending from | Commandlets/GatherTextFromAssetsCommandlet.h | |
| MinFreeMemoryBytes | uint64 | Run a GC if the free system memory is less than this value (or zero to disable) | Commandlets/GatherTextFromAssetsCommandlet.h | |
| PackagesPendingGather | TArray< FPackagePendingGather > | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| PackagesPendingGatherMutex | UE::FMutex | Commandlets/GatherTextFromAssetsCommandlet.h | ||
| WorkerId | FGuid | ID of this worker process | Commandlets/GatherTextFromAssetsCommandlet.h |
Functions
Public
Overridden from UCommandlet
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual int32 Main
(
const FString& Params |
Commandlets/GatherTextFromAssetsCommandlet.h |