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Container for detailing collision automated test data.
| Name | UFbxTestPlan |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Tests/FbxAutomationCommon.h |
| Include Path | #include "Tests/FbxAutomationCommon.h" |
Syntax
UCLASS (HideCategories=Object, MinimalAPI)
class UFbxTestPlan : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UFbxTestPlan
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UFbxTestPlan
(
const FObjectInitializer& ObjectInitializer |
Tests/FbxAutomationCommon.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Action | TEnumAsByte< enum EFBXTestPlanActionType > | Tell the system what we want to do | Tests/FbxAutomationCommon.h |
|
| bDeleteFolderAssets | bool | If true the test will delete all assets create in the import folder | Tests/FbxAutomationCommon.h |
|
| ExpectedResult | TArray< FFbxTestPlanExpectedResult > | Expected preset type | Tests/FbxAutomationCommon.h |
|
| ImportUI | TObjectPtr< UFbxImportUI > | Options use for this test plan, Transient because we manually serialize the options. | Tests/FbxAutomationCommon.h |
|
| LodIndex | int32 | The LOD index in case the user choose to add or reimport a LOD | Tests/FbxAutomationCommon.h |
|
| TestPlanName | FString | Name of the Test Plan | Tests/FbxAutomationCommon.h |
|