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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorState
| Name | FOperationResult |
| Type | struct |
| Header File | /Engine/Source/Editor/UnrealEd/Public/EditorState/EditorState.h |
| Include Path | #include "EditorState/EditorState.h" |
Syntax
struct FOperationResult
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| EditorState/EditorState.h |
Enums
Public
| Name | Remarks |
|---|---|
| EResult |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Result | EResult | EditorState/EditorState.h | ||
| ResultText | FText | EditorState/EditorState.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EResult GetResult() |
EditorState/EditorState.h | ||
const FText & GetResultText() |
EditorState/EditorState.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator!=
(
EResult InResult |
EditorState/EditorState.h | ||
bool operator==
(
EResult InResult |
EditorState/EditorState.h |