| bDisableRealtimeViewportsInRemoteSessions |
uint32 |
Disables realtime viewports by default when connected via a remote session |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformance
- Meta=(DisplayName="Disable realtime viewports by default in Remote Sessions")
|
| bEnableEditorPeformanceTool |
bool |
Whether to enable Editor Perf Tool Completely |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(DisplayName="Enable Tool", ConfigRestartRequired=true)
|
| bEnableExperimentalFeatures |
bool |
Whether to enable Editor Perf Tool Experimental Features |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(DisplayName="Experimental Features", ConfigRestartRequired=true, EditCondition="bEnableEditorPeformanceTool")
|
| bEnableNotifications |
bool |
Whether to enable Editor Perf Warnings |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(DisplayName="Enable Notifications", ConfigRestartRequired=false, EditCondition="bEnableEditorPeformanceTool")
|
| bEnableScalabilityWarningIndicator |
uint32 |
When enabled, a warning will appear in the viewport when your editors scalability settings are non-default and you may be viewing a low quality scene |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformance
- Meta=(DisplayName="Enable Scalability Warning Indicator")
|
| bEnableSharedDDCPerformanceNotifications |
uint32 |
When enabled, Shared Data Cache performance notifications may be displayed when not connected to a shared cache |
Editor/EditorPerformanceSettings.h |
|
| bEnableSnapshots |
bool |
Whether to create Insights Snapshots |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(DisplayName="Enable Snapshots", ConfigRestartRequired=false, EditCondition="bEnableEditorPeformanceTool")
|
| bEnableTelemetry |
bool |
Whether to enable Telemetry |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(DisplayName="Enable Telemetry", ConfigRestartRequired=false, EditCondition="bEnableEditorPeformanceTool")
|
| bEnableVSync |
uint32 |
Should VSync be enabled in editor? |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformance
- Meta=(DisplayName="Enable VSync", ConsoleVariable="r.VSyncEditor")
|
| bMonitorEditorPerformance |
uint32 |
When turned on, the editor will constantly monitor performance and adjust scalability settings for you when performance drops (disabled in debug) |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformance
|
| bShowFrameRateAndMemory |
uint32 |
When enabled, the application frame rate, memory and Unreal object count will be displayed in the main editor UI |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformance
|
| bShowWarningsOnly |
bool |
Whether to Show Warnings Only |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(DisplayName="Show Warnings Only", ConfigRestartRequired=false, EditCondition="bEnableEditorPeformanceTool")
|
| bThrottleCPUWhenNotForeground |
uint32 |
Lowers CPU usage when the editor is in the background and not the active application |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformance
- Meta=(DisplayName="Use Less CPU when in Background")
|
| ConsoleVariable |
|
|
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=ViewportResolution
- Meta=(DisplayName="Displays viewports' at high DPI", ConsoleVariable="r.Editor.Viewport.HighDPI")
|
| DisplayName |
|
By default the editor will adjust scene scaling (quality) for high DPI in order to ensure consistent performance with very large render targets. |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=ViewportResolution
- Meta=(DisplayName="Displays viewports' at high DPI", ConsoleVariable="r.Editor.Viewport.HighDPI")
|
| EditCondition |
|
Editor viewport screen percentage |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=ViewportResolution
- Meta=(EditCondition="bOverrideManualScreenPercentage", DisplayName="Editor viewport screen percentage.")
|
| NotifyList |
TArray< FName > |
Specific measurements to notify |
Editor/EditorPerformanceSettings.h |
- EditAnywhere
- Config
- Category=EditorPerformanceTool
- Meta=(ConfigRestartRequired=false, EditCondition="bEnableEditorPeformanceTool")
|