Navigation
API > API/Editor > API/Editor/UnrealEd
Configure per-project performance settings for the Editor
| Name | UEditorPerformanceProjectSettings |
| Type | class |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Settings/EditorProjectSettings.h |
| Include Path | #include "Settings/EditorProjectSettings.h" |
Syntax
UCLASS (Config=Editor, Meta=(DisplayName="Performance"), defaultconfig, MinimalAPI)
class UEditorPerformanceProjectSettings : public UDeveloperSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UDeveloperSettings → UEditorPerformanceProjectSettings
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UEditorPerformanceProjectSettings
(
const FObjectInitializer& ObjectInitializer |
Settings/EditorProjectSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DisplayName | Settings/EditorProjectSettings.h |
|
||
| EditCondition | Settings/EditorProjectSettings.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostInitProperties() |
Settings/EditorProjectSettings.h |
Overridden from UDeveloperSettings
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& PropertyChangedEvent |
Settings/EditorProjectSettings.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void ExportResolutionValuesToConsoleVariables() |
Settings/EditorProjectSettings.h |