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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorInteractiveToolsContext
Description
Configure whether Transform Gizmos created by the ITF (eg CombinedTransformGizmo) should, when in World coordinate system, snap to an Absolute world-aligned grid, or snap Relative to the initial position of any particular gizmo transform. Relative is the default and is also the behavior of the standard UE Gizmo.
| Name | SetAbsoluteWorldSnappingEnabled |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Public/Tools/EdModeInteractiveToolsContext.h |
| Include Path | #include "Tools/EdModeInteractiveToolsContext.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/Tools/EdModeInteractiveToolsContext.cpp |
void SetAbsoluteWorldSnappingEnabled
(
bool bEnabled
)