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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorEngine
Description
Start a Launcher session with the given parameters. Called by StartQueuedPlaySessionRequestImpl based on request settings.
| Name | StartPlayUsingLauncherSession |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/PlayLevelViaLauncher.cpp |
virtual void StartPlayUsingLauncherSession
(
FRequestPlaySessionParams & InRequestParams
)