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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/UEditorEngine
Description
Pastes selected actors from the clipboard. NOTE: Doesn't support pasting prefab instance actors!
| Name | PasteSelectedActorsFromClipboard |
| Type | function |
| Header File | /Engine/Source/Editor/UnrealEd/Classes/Editor/EditorEngine.h |
| Include Path | #include "Editor/EditorEngine.h" |
| Source | /Engine/Source/Editor/UnrealEd/Private/EditorServer.cpp |
void PasteSelectedActorsFromClipboard
(
UWorld * InWorld,
const FText & TransDescription,
const EPasteTo PasteTo
)
Parameters
| Name | Remarks |
|---|---|
| InWorld | World to get the selected actors from |
| PasteTo | Where to paste the content too |